CPSC-41500 Video Game Programming 2

This course will expand on CPSC 41000.  Students will learn how to write 2D games for a variety of platforms and 3D games for PCs and popular consoles.  They will use APIs and modeling tools for developing games in 3D and games for portable and other non-PC platforms.  In addition, they will simulate physical systems and intelligent thought processes using vector math, mechanics and artificial intelligence.  Work will be done in teams.

Credits

3

Prerequisite

CPSC 41000