ARTS - Art and Design
An introduction to the art of drawing, this course investigates the operations and procedures involved in the creation of expressive drawings, their design, their development, and their execution.
3
This course is designed to introduce students to a visual language. Students learn about the tools and processes necessary for creative expression. A broad overview of this information provides students with a better understanding of the visual world of art. The material is presented in a historical context consisting of lectures, tests, papers and hands-on art production.
3
This course provides students with the opportunity to study various aspects of the world of art.
3
This course is a structured approach to the visual language of paintings through a study of composition, representation and the interaction of color. Major techniques, procedures and spatial devices are presented.
3
This class promotes student awareness that an art form is the result of the organization of a visual language: line, shape, value, space, pattern and texture in a significant arrangement. The course also includes a structured exploration of two-dimensional form.
3
A study of the design and construction of three-dimensional forms, this course heightens student awareness of three-dimensional space by offering a hands-on approach to project development. A significant portion of the course is devoted to learning how a design is developed.
3
A study of printmaking methods, materials, techniques and procedures for relief printing, intaglio, lithography and serigraphy, this class involves demonstrations and studio work.
3
This class is a study of methods, materials, techniques and procedures used by contemporary illustrators. Studio work is included.
3
Basic theory and procedures of photography are studied, including individual instruction in digital camera usage, basic computer editing, fundamental composition, equipment care and operation, output and presentation.
3
A formal investigation into the drawing of the human form, this course provides live models and other natural forms. Students are presented with both technical and expressive tools designed to help them better understand the human figure in a visual context.
3
In this course, students will explore the motion graphics production process through the development of essential conceptual and presentation skills. Students will use traditional and digital means to visualize client-based projects.
3
This introductory class utilizes vector and raster design tools in the creation of digital imagery developed for graphic design and expressive art.
3
This computer class utilizes painting and photo-editing programs.
3
This course introduces the tools and techniques used in the development of effective communication utilizing 2D motion graphics. Students will explore basic animation theory related of kinetic composition and aesthetics; study the history of field; and develop and understanding of how motion graphics are used in a commercial and fine art context.
3
Prerequisites
ARTS 23100
This course is an introduction to user experience design (UX design) and focuses on the design of interactions between users and digital products utilizing a human centered design approach.
3
Prerequisites
ARTS 23100
The course presents students with a critical lens to examine the social and cultural impact of graphic design professional practice.
3
Prototyping is a skill every designer should master because it is the most effective, fast, and often the cheapest way to make ideas tangible and testable. In this course, students learn how to prototype design concepts to create better user experiences. Various prototyping techniques will be explored in this course.
3
This course studies the principles and attitudes common to many fields of art and design. Some structures of art history are illustrated.
3
This course focuses on the application of graphic design skills within the context of a project based collaborative environment. Students will utilize their skills in different graphic design forms to create complex graphic design projects as a member of a design team.
3
Prerequisites
ARTS 23300, ARTS 23400, ARTS 33200, and COMM 11400
This course introduces strategies for problem-solving and prepares students for upper-level coursework in interactive design research. Practical hands-on methods include visual research, design journals, mind maps, storyboards, diagramming, prototyping, case studies, and other forms of conceptualization. This course will also give students an in-depth understanding of basic qualitative research methods used to design problem-solving. Students will apply their knowledge to real-world projects. They will conduct user research, analyze research results, and communicate findings.
3
This course explores the expressive potential of drawing as a significant art form using the skills and knowledge acquired in ARTS 10000. The class may be repeated for a total of nine hours.
3
Prerequisites
ARTS 10000
A continuation of ARTS 20100, this class emphasizes individually designed student projects using a live human model as a subject.
3
Students will learn about design psychology, rapid prototyping techniques, evaluating multiple interface alternatives, and why rapid prototyping and comparative evaluation are essential to interaction design. In this course, the pioneers of human-centered design will guide you through a four-step process for designing breakthrough ideas. This creative approach to problem-solving will challenge you to get out into the real world and test your ideas so you can arrive at exciting, unexpected solutions tailored to the needs of the people you serve.
3
Prerequisites
ARTS 27000
An application of the skills and knowledge acquired in ARTS 11000, this course emphasizes individual expression. May be repeated for a total of nine hours.
3
Prerequisites
ARTS 11000
A continuation of ARTS 13000, this course focuses on individual concerns, including procedures for developing designs by employing analysis and criticism of form. The class may be repeated for a total of nine hours.
3
Prerequisites
ARTS 13000
This course focuses on the continued application of graphic design skills and the development of leadership skills within the context of a project based collaborative environment. Students will assist in project art directions and project strategy development. They will also utilize their skills in different graphic design forms to create complex graphic design projects as a member of a design team.
3
Prerequisites
ARTS 25100
This course provides a historical and contemporary study of typography, with special emphasis on computer font design.
3
This course involves the tools, techniques and aesthetic conventions of 3D modeling and 3D motion graphic used within the graphic design profession.
3
Prerequisites
ARTS 23300
This course builds off the content presented in ARTS 23400, Interaction Design, and provides exposure to the methods and tools of web design and its application in a professional graphic design context. Course content will include an introduction to HTML, CSS, and JQuery; web accessibility; web aesthetics; and the development of responsive web design.
3
Prerequisites
ARTS 23400
This course is a concentrated exploration of serigraphy. It may be repeated for a total of nine hours.
3
Prerequisites
ARTS 14000
A continuation of ARTS 15000, this course focuses on illustration projects designed for the individual student. It may be repeated for a total of nine credit hours.
3
Prerequisites
ARTS 15000
Students will explore the formal narrative structure and visual storytelling methods through the creation of interactive and passive experiences.
3
Students will explore a range of interactive applications of motion design and animation, from simple animated icons in a mobile app to fully an immersive virtual reality museum exhibit.
3
A continuation of ARTS 18100, this course studying composition theory and practice emphasizes the importance of individuality in creating expressive images.
3
Prerequisites
ARTS 18100
This course surveys Western art, beginning with Paleolithic cultures and chronologically proceeding to Gothic art. It fulfills the advanced writing requirement.
IAI: F2 901
3
This course surveys art, beginning with the Renaissance and chronologically proceeding to more contemporary art forms. It fulfills the advanced writing requirement.
IAI: F2 902
3
This course provides an in-depth study of various specialized topics in art. This course fulfills the General Education Fine Arts requirement.
3
This course provides an overview of graphic design history within the context of its purpose as a significant cultural, social, and political form. The content aims to help students contextualize their own design practice within the broader history of visual communication.
3
This course involves reading, writing, production, discussion, resume and portfolio preparation and progress assessment.
3
This course contextualizes project management for interactive designers. Provides a comprehensive overview of design development processes and tools used to successfully deliver a high-quality project on time. Students will learn to plan, organize, and control resources based on project goals and timelines.
3
Prerequisites
ARTS 30200
This course is a structured exploration of art, with emphasis on individual expression.
3
Experiential design creates immersive and memorable encounters. Designers use motion-based techniques to design exhibitions in museums and galleries, public instillation, entertainment experiences, guerrilla marketing, and product experiences and launches. Students will explore various categories of experiential design to create captivating experiences using a range of techniques and technologies such as video installation, projection mapping, augmented reality, and virtual reality.
3
Prerequisites
ARTS 37000 or Consent of Department Chair
This course provides students with an understanding of how to establish and run a freelance graphic design business. Topics include building a client base, developing positive client relationships, project pricing and estimating, creating design contracts and creative briefs, presenting design, self-branding and promotion, and financial management.
3
This course focuses on the application of design leadership skills within the context of a project based collaborative environment. Students will lead a team of designers in the development of complex graphic design projects. Students will be responsible for leading conceptual development, defining project strategy and art direction.
3
Prerequisites
ARTS 33100
Students will explore emerging technology to create engaging motion-based experiences.
3
Prerequisites
ARTS 37000 or Consent of Department Chair
This internship is designed to provide students with controlled on-the-job experience with participating businesses in the art and design field.
3
Students undertake advanced study, research or projects under the supervision of a department faculty member. A detailed written proposal of work must be submitted to the department chairperson approval prior to registration.
1-3
Prerequisites
Art Major; consent of instructor and chairperson; Independent Study Form. To qualify for an Independent Study, a student must have successfully completed 60 credit hours, at least 12 of which were earned at Lewis, and have earned at Lewis University a minimum 3.0 cumulative GPA.