400

CPSC-41000 Video Game Programming 1

Video game design is an inherently interdisciplinary and technically challenging activity that requires proficiency in a broad range of topics and skills in the computer science curriculum. Video game developers must be excellent programmers, have a firm grasp of how to render and animate shapes and scenes, understand mathematical modeling of physical systems, be able to design and implement artificial intelligence systems, understand enough about hardware to optimize code for a variety of platforms, be able to plan and document complicated team projects, and appreciate the human factors issues involved in game design. And, of course, game developers must be creative and have an eye and ear for what makes for impactful game content. This course will cover each of these issues in an applied manner as the class builds basic but professional-looking video games from scratch. Students will work both individually and in teams and will be expected to document their work.

3

Prerequisites

CPSC 24500

CPSC-41500 Video Game Programming 2

This course will expand on CPSC 41000.  Students will learn how to write 2D games for a variety of platforms and 3D games for PCs and popular consoles.  They will use APIs and modeling tools for developing games in 3D and games for portable and other non-PC platforms.  In addition, they will simulate physical systems and intelligent thought processes using vector math, mechanics and artificial intelligence.  Work will be done in teams.

3

Prerequisites

CPSC 41000

CPSC-41700 Mobile Application Development

Programming for mobile devices requires knowledge of in a wide range of computer science topics including human-computer interaction, memory management, processing power, and communications technologies. This course explores video game development focusing on issues specific to mobile devices.  Topics that will be addressed include user interfacing, hardware devices, telephony, GPS systems, notifications, and application frameworks for mobile devices. Students will develop using both simulators and actual mobile devices. Work will be done individually and in teams.

3

Prerequisites

CPSC 24500

CPSC-42000 Cybersecurity Essentials

Fundamentals of computer and network security and information assurance. Topics include access control, authentication, trusted computing, software security and vulnerabilities, operating system security models, how various kinds of malware function, network security devices and architecture, computer hacking techniques and countermeasures, intrusion detection, cryptography, wireless security, and network security protocols. Cross-listed with CPSC 50600.

3

Prerequisites

CPSC 20000 and CPSC 22000

CPSC-42100 Advanced Cybersecurity

This second course in computer security explores techniques for performing encryption and authentication of data, operating system and application security, malware operation and analysis, code-level exploits, reverse engineering, security design principles, techniques for reducing complexity, and formal security models. Cross-listed with CPSC 50700.
3

Prerequisites

CPSC 21000 and CPSC 42000

CPSC-42200 Wireless Security

This course provides students with practical exposure to setup and operate a wireless network. Common threats to wireless networks will be explained, network attackers will be demonstrated and steps to control attacks will be discussed. Students will be able to detect and prevent wireless attacks by gaining an understanding of various security technologies and common attacks and vulnerabilities.
3

Prerequisites

INSY 33500 or CPSC 42000

CPSC-42300 Ethical Hacking

An introduction to some of the most popular and useful tools cyber security professionals use to ensure the security of computers, networks, and mobile devices. Examples from several different categories of security applications are discussed and practiced: password crackers, traffic sniffers, vulnerability scanners, web scanners, wireless security scanners, exploitation, packet crafters, fuzzers, and computer and mobile forensics. Students will learn when and how to use these tools legally for the purpose of finding and fixing vulnerabilities.
3

Prerequisites

CPSC 20000

CPSC-42500 Encryption and Authentication Systems

This course will present key cryptologic terms, concepts, and principles. Traditional cryptographic and cryptanalytic techniques are covered plus perspective on successes and failures in cryptologic history, including both single-key algorithms and double-key algorithms. Issues in network communications, network security, and security throughout the different layers of the OSI model for data communications will also be discussed in detail, as well as the use of cryptologic protocols to provide a variety of security services in a networked environment. Authentication, access control, non-repudiation, data integrity, and confidentiality issues will also be covered, plus key generation, control, distribution, and certification issues. Cross-listed with CPSC-52500.

3

Prerequisites

CPSC 20000 and MATH 21000

CPSC-42600 Mobile Devices Forensics

This course presents hands-on techniques for recovering evidence for mobile phones such as iPhones, and windows and android phones. Mobile devices such as iPads, Tablet PCs and iPods will also be covered in this course. Students will learn how to recover passwords, deleted voicemails, photos, and text messages and data from various apps on mobile devices.
3

CPSC-42700 Programming for Penetration Testing

The best way to defeat a hacker is to code like one. That means being able to build, extend, and manipulate scripts and applications that compromise systems. This course presents a number of techniques for exploiting vulnerabilities in a variety of computer systems. Students will build port scanners, construct botnets, write exploits, create their own forensic analysis and network traffic analysis tools, develop web reconnaissance applications, implement scripts for examining and exploiting a wireless network, and craft malware that evade antivirus tools.
3

Prerequisites

CPSC 21000

CPSC-42800 Programming for Digital Forensics

While many tools exist for examining digital systems, the frenetic pace at which the cyber threat evolves means that hackers are constantly discovering new ways to hide their tracks. Digital forensics specialists who lack a programmer's understanding of how data are stored and hidden and how tools are written to examine these systems will forever be limited to using the tools others create. This course prepares digital forensics experts who can write their own digital forensics tools.
3

Prerequisites

CPSC 21000

CPSC-43000 Computer Graphics Programming

This course involves the study of both 2D and 3D graphical programming techniques for applications in real-time simulations such as video games and virtual reality. Concepts covered include graphical transformations for scaling, rotation, and translation. Data structures for vector objects are discussed and implemented in code. In addition, students learn to apply compound geometric transformations to vector lists. The core concepts of transformations, window to viewport mapping, and projection are discussed and implemented in code.

3

Prerequisites

CPSC 21000

CPSC-44000 Software Engineering

Methods, strategies, and tools for implementing software systems, particularly as part of a development team. Topics include the software development life cycle, Unified Modeling Language, software testing techniques, software security, open-source development, requirements gathering and documentation, maintenance, and basic software project management.
3

Prerequisites

CPSC 24500

CPSC-44500 Application Frameworks

This course covers modern programming languages and development frameworks. Topics include JAMStack (React), service-oriented architectures, microsevices architecture, cloud-native architectures, containers, serverless functions, map-reduce, distributed authentication, internationalization, and functional programming.

3

Prerequisites

CPSC 24500 and CPSC 33000

CPSC-44800 Introduction to Malware Analysis and Reverse Engineering

This course will introduce students to malware analysis and malware reverse engineering. It provides an overview of the various types of malware, how they are used, and the role malware analysis and reverse engineering plays in information security. Students will reverse engineer and analyze malicious code to gain a better understanding of how it works and more importantly, how to defend against it. This course is geared towards computer science and cybersecurity students with some knowledge of computer programming. Prior cyber security or malware analysis experience is not required.

3

Prerequisites

CPSC 34000 and CPSC 35000

CPSC-46000 Programming Languages

This course provides a study of the structures of selected programming languages related to ALGOL 60 and LISP. Emphasis is placed on semantics rather than syntax of the programming languages. Backus-Naur Form, recursion, parameter transmitting techniques, and an introduction to formal language theory is covered. Functional programming is also discussed. A term project is required.

3

Prerequisites

CPSC 24500

CPSC-46500 Theory of Algorithms and Computation

This course examines undecidability, computational complexity, and models of computations. Topics include languages and automata, Turing machines, reductions, time and space complexity classes, and completeness.

3

Prerequisites

CPSC 34000

CPSC-47000 Artificial Intelligence

Introduction to the field of artificial intelligence. This course covers the study of intelligent agent design and rational decision making. Topics include: goal-driven agents, search techniques, optimization, constraint satisfaction problems, logic, knowledge-based agents, probability and utility theory, Bayesian networks, and the basics of machine learning.
3

Prerequisites

CPSC 21000 and MATH 21000

CPSC-48000 Client-Server Computing

This course reviews computer networking protocols, including TCP/IP, and then builds upon that to describe how modern networks use such protocols to implement client-server systems. The course discusses servers, the services they provide, and the clients that request and utilize those services. Students learn to identify the range of services provided by modern networks, the fundamentals of configuring those services, and how to implement a variety of clients that access those services.

3

Prerequisites

CPSC 21000

CPSC-48500 Enterprise Networking, Security, and Automation

In this course, students will explore in depth network architecture and infrastructure and considerations related to designing, securing operating and troubleshooting enterprise networks. Topics include wide area network (WAN) technologies and quality of service (QoS) mechanisms used for secure remote access along with the introduction of software-defined networking, virtualization, and automation concepts that support the digitalization of networks.

3

Prerequisites

CPSC 28100

CPSC-49000 Compiler Construction

Students a analyze formal language theory and finite state automaton, finite automaton-based lexical analysis, Wirth-Weber relations and simple precedence grammar, recursive descent parsing, symbol table organization, semantic routine and semantic models, and code generation techniques.

3

Prerequisites

CPSC 46000

CPSC-49200 Software Systems Capstone Project

In this course students will participate, as part of a team, in the design, implementation and testing of a medium-to-large software project. Additionally, this course will cover topics in professional ethics, intellectual properties, privacy, and professional communication.

3

Prerequisites

CPSC 44000

CPSC-49300 Computer Infrastructure Capstone Project

In this course students will participate, as part of a team, in the design, implementation and testing of a medium-to-large networked computer system. Additionally, this course will cover topics in professional ethics, intellectual properties, privacy and professional communication.

3

Prerequisites

CPSC 28100, CPSC 42000, or CPSC 48000

CPSC-49400 CS+X Capstone

This course serves as the capstone experience for students enrolled in a CS+X program. Students will pursue a research or development project using the tools and concepts of computer Science to solve or explore problems in the student's other field of interest. Depending on the scope of the project, it may involve working as a team. Each section of the course will relate to a particular CS+X program and will be team-taught by one faculty member in Computer Science and one faculty member from the partnering discipline. The student will pursue a project with the guidance of both faculty members. The student will present their work as a scholarly paper and as a presentation to faculty and peers.
3

CPSC-496XX Topics in Computer Science

This series of 40000-level seminars focuses on various topics related to computer science;  these seminars are usually offered on weekends.

1-3

Prerequisites

See Semester Course Schedule. Consent of instructor and/or chairperson may be required.

CPSC-49700 Research in Computer Science

This course allows senior computer science students to engage in a scholarly research project in the field of computer science. Under the close guidance of their faculty advisor, students will select a research problem in a particular computer science area. They will survey the current literature in the chosen area and formulate a specific research question. Students will then attempt to address the research question using techniques from Computer Science, document their work, and present the results and conclusions. Students will write a well-researched final paper and give a presentation of their project and findings.
3

Prerequisites

CPSC 34000

CPSC-49800 Computer Science Internship

Students acquire practical related experience through placement in selected settings. Students submit an internship proposal in advance for approval, maintain a daily task log and submit a five-page written summary report at the conclusion of the internship. A minimum of 210 clock hours and an interview with the on-site supervisor are required.

1 - 3

Prerequisites

Junior or Senior status in the Computer Science major, GPA of 3.00 or higher, and approval of the department chairperson.

CPSC-49900 Independent Study in Computer Science

This course is designed to meet the needs of Computer Science majors wishing to study an advanced topic not found in the curriculum.

1-3

Prerequisites

Consent of the department chairperson. To qualify for an Independent Study, a student must have successfully completed 60 credit hours, at least 12 of which were earned at Lewis, and have earned at Lewis University a minimum 3.0 cumulative GPA.